#ifndef _WX_GTK_SPINBUTT_H_
#define _WX_GTK_SPINBUTT_H_

//-----------------------------------------------------------------------------
// wxSpinButton
//-----------------------------------------------------------------------------

class wxSpinButton : public wxSpinButtonBase {
  public:
    wxSpinButton();
    wxSpinButton( wxWindow *parent,
                  wxWindowID id = -1,
                  const wxPoint& pos = wxDefaultPosition,
                  const wxSize& size = wxDefaultSize,
                  long style = wxSP_VERTICAL,
                  const wxString& name = wxSPIN_BUTTON_NAME ) {
      Create( parent, id, pos, size, style, name );
    }

    bool Create( wxWindow *parent,
                 wxWindowID id = -1,
                 const wxPoint& pos = wxDefaultPosition,
                 const wxSize& size = wxDefaultSize,
                 long style = wxSP_VERTICAL,
                 const wxString& name = wxSPIN_BUTTON_NAME );

    virtual int GetValue() const;
    virtual void SetValue( int value );
    virtual void SetRange( int minVal, int maxVal );
    virtual int GetMin() const;
    virtual int GetMax() const;

    static wxVisualAttributes
    GetClassDefaultAttributes( wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL );

    // implementation
    void OnSize( wxSizeEvent &event );

    int m_pos;

  protected:
    virtual wxSize DoGetBestSize() const;
    virtual GdkWindow *GTKGetWindow( wxArrayGdkWindows& windows ) const;

  private:
    DECLARE_EVENT_TABLE()
    DECLARE_DYNAMIC_CLASS( wxSpinButton )
};

#endif
// _WX_GTK_SPINBUTT_H_
